Displacements

Meshes

Textures

Displacements

File location: ...\Trainz\World\Custom\Displacements\

Displacement maps can be used to adjust the height and shape of an area of terrain.

Typical Directory Structure for a custom Displacement should be:

 

World\
Custom\
Displacements\
custom_displacement.BMP (256x256 24-bit )

Config.TXT File Example for Displacement

Displacements maps do not require a config.TXT file.

kind mesh

File location: ...\Trainz\World\Custom\Meshes\

Typical Directory Structure for a custom Mesh should be:

World
Custom
Meshes
Custom_Mesh
config.TXT
custom_mesh.IM
mesh.TGA
*.tecture.TXT

 

Config.TXT File Example for Mesh

kuid <KUID2:###:#####:0>
kind mesh
mesh-table
{
   default
   {
      mesh custom_mesh.IM
      auto-create 1
   }
}
username ""
description ""
trainz-build 2.0

 

kind texture

File location: ...\Trainz\World\Custom\Textures\

Typical Directory Structure for a custom Texture should be:

World
Custom
Textures
Custom_Texture
config.TXT
texture.TGA
*.tecture.TXT

 

Config.TXT File Example for Texture

kuid <KUID2:###:#####:0>
kind texture

username ""
description ""
trainz-build 2.0

 

Content Creation Guide Table of Content

Paint Shed Guide